Nibiru VR Development Other Tools VR & Unity 2017.2

VR & Unity 2017.2

breckjensen Post time 2017-12-7 18:45 | Show all posts [Copy URL]
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With Unity 2017.2, what is possible for Mac based developers?

I have an external GPU and current Mac Book Pro (late 2016). I see in the documentation that Unity 2017.2 .

Unity OpenVR on a macOS requires the Metal graphics and 64bit application target, OpenGL is not supported.

OpenVR supports macOS 10.11.6 or later, but is optimized for macOS 10.13 High Sierra or later.
What hardware devices work with OpenVR, Steam and a Mac beside the HTC Vice, possibly the Oculus Rift & anything else?

Please help.


I didn't find the right solution from the Internet.


2d animation example


Use magic Report

Post time 2017-12-7 18:45 | Show all posts
I think your post not relate to our VR SDK.
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