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Nibiru AR Development Nibiru Studio [AR Doc] Studio Basic/Pro 2.9

[AR Doc] Studio Basic/Pro 2.9

eliza Post time 2018-9-27 15:19 | Show all posts [Copy URL]
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Edited by eliza at 2018-10-12 17:31 \n\n
The latest version and upgraded content:


1. Nibiru Studio Basic/Pro 2.9
  
2.9.259
  
1. Add overall  mobile API
  
2. Add 9-axis  control drag and control following function
  
3. Add API for  switching between 3Dof and 6Dof
  
4. Group  supports to add XSurfaceArea. Fix rotation overlap of Group
  
5. Add  cross-screen input function and resolve EditText cursor movement bugs


More details download here:

NAR SDK Introduction
The AR all-in-one machine mostly adopts the structure of each independent display of the left and right eyes. Compared with the VR machine, there is a considerable difference in the application of the split screen mechanism, the transmission from the host end to the glasses end, and the compatibility of the system control in 2D/3D mode. And out of the user can see the real world, in order to let the user experience not violate, the depth of field and size of the virtual interface should be adjusted to be quite detailed. A little mistake would lead to the failure,  which is a challenge for Nibiru engineers.


Basic version function:
(1) Provide complete high-quality and stable rendering for applications with sophisticated components and Nibiru's DTR, STP and other technologies.
(2) Providing a UI control for the AR, focusing on the visual experience of the control in the space, and solving the interaction problem;
(3) Provide an interface that can directly call system applications such as Nibiru browsers, players, and cameras;


Pro version function:
In addition to supporting all features of the Basic version, the Pro version also supports:
(1) Gesture recognition;
(2) Speech recognition;
(3) 6DOF tracking;
(4) Target recognition;
(5) Marker identification;
Features that are being developed or planned for development include SLAM, multi-task display, multi-player collaboration, and more.
Nibiru will complete the adaptation of the current and future AR models of different manufacturers, developers only need to be familiar with the interface of this tool.


Previous version upgraded content:

Nibiru AR Studio Basic
  
2.8.246
  
1. Add engine Camera  position API
  
2. Add engine IPD API
  
3. Add one screen display  function which is supported by the system
  
4.Handleray truncation  optimization
  
5. Fix Listview problems in  some cases, GridView problems in content transmission, dynamic refresh size supported  by multiline text and the obtain and the set of the current slide progress.  Fix cropping direction set by Image and other bugs
2.7.236
1.Add system rendering window position and  size APIs
  
2.Allow Group to add GIF animation controls
  
3.Fix SetRenderOrder method of XSurfaceArea
  
4.Modify the size of input device and cursor  position, reduce the white strip probability and fix other bugs

Nibiru AR Studio Pro

  
2.8.246
  
1.Add engine Camera  position API
  
2.Add engine IPD API
  
3.Add one screen display  function which is supported by the system
  
4.Handle ray truncation  optimization
  
5.Fix Listview problems in  some cases, GridView problems in content transmission, dynamic refresh size  supported by multiline text and the obtain and the set of the current slide  progress. Fix cropping direction set by Image and other bugs
2.7.236
1.Add system rendering  window position and size APIs
  
2.Allow Group to add GIF  animation controls
  
3.Fix SetRenderOrder  method of XSurfaceArea
  
4.Modify the size of input  device and cursor position, reduce the white strip probability and fix other  bugs


Nibiru AR Unity Pro

  
1.1.0
  
1.Add screen share API.
  
2.Add IPD setting API.
  
3.Fix handler key value problems.
  
4.Fix bugs and optimize documents.
  
1.0.9
  
1.Provide support for docking with Vuforia SDK.
  
2.Optimize camera preview stop stutters.
  
3.Optimize target recognition coordinates  errors in display.  
  
4.Fix bugs and optimize documents.


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