Nibiru VR Development Unity/Unreal SDK 在天空盒中载入全景图做为背景....

在天空盒中载入全景图做为背景....

鬼刀 Post time 2019-11-25 14:16 | Show all posts [Copy URL]
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现在如何知道当前光标所在的位置,比如点击了全景图中的哪个点或者是当前相机的旋转角度
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Use magic Report

Post time 2019-11-25 14:08 | Show all posts
用的哪个sdk
Post time 2019-11-25 14:08 | Show all posts

nibiru_studio_3_1_15_293.aar
Post time 2019-11-25 14:09 | Show all posts
nibiru_studio_pro_3_1_15_293.aar包含basic里面的所有库吗,我看pro的demo和basic的demo不一样,prodemo的代码我编译后运行起来黑屏
Post time 2019-11-25 14:10 | Show all posts
pro需要Nibiru签名工具签名后才能运行
Post time 2019-11-25 14:12 | Show all posts
TIM图片20191125141131.png
签名了,basic不签名也安装不了
Post time 2019-11-25 14:13 | Show all posts
pro sdk自带的apk运行黑屏吗
Post time 2019-11-25 14:13 | Show all posts
龙虾薯条 replied at 2019-11-25 14:13
pro sdk自带的apk运行黑屏吗

不黑屏
Post time 2019-11-25 14:14 | Show all posts
Edited by 龙虾薯条 at 2019-11-25 14:16 \n\nbasic不需要签名
这个方法可以获取旋转矩阵,取逆就是相机的旋转矩阵
TIM图片20191125141510.png
Post time 2019-11-25 14:16 | Show all posts
好的,谢谢
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